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Sam 'n' Max Hit the Road (4/5)
There are many possible actions in this game, which are not needed to
solve the game, you'll find nothing about them in this solve, check'em out
by yourself, you cannot die!
Here a list of possible mouse-cursor-functions. I'll try to
use only these expressions in the whole solve:
Go To : Hand with two fingers down
Look : An Eye
If the eye is open, you can get
information about the object.
Pick Up : A Shake-Hand/Fist
The Hand changes into a fist, if
you move the Cursor over an item
which possibly can be picked up.
Talk : A mouth
If it is open, you can try to
talk. If a talk is available, you
have 4 basic choices:
? : Starts any conversation
! : Useless
Duck : Useless
Hand : Ends conversation
(If no other options except the 1st
4 icons are available, you have to
click at the ? to get further choices
BY YOURSELF, I DO NOT EXPLAIN THIS IN
THE SOLVE AGAIN!)
Use : A Hand with a green "thing" in it
If the "thing" is pressed, you can
possibly use whatever is under the
Cursor.
Locations:
1 : Sam & Max's Home
1.1 : Sam & Max's office
1.2 : The street in front of the office
2 : A Burger-Shop
2.1 : In front of any Burger-Shop
2.2 : Inside any Burger shop
3 : Carnival
3.1 : Carnival entrance / Lost & Found
3.2 : The Hall of Oddities
3.3 : Wak-a-Rat / Front of Trailer /
Cone of Tragedy
3.4 : Inside the Trailer
3.5 : In front of the Tunnel of Love
3.6 : Inside the Tunnel of Love
3.7 : Hidden Room inside the Tunnel of Love
4 : World of Fish
5 : World largest Twine Ball
5.1 : In front of the Twine Ball
5.2 : Twine Ball Museum
5.3 : On Top of the Twine Ball Right Hand Side
5.4 : Twine Ball Restaurant
5.5 : On Top of the Twine Ball Left Hand Side
6 : Gator Golf Emporium
6.1 : Entrance
6.2 : Driving Range
6.3 : Dunk the Beast Isle
7 : Mystery Vortex
7.1 : In front of the Cave Entrance
7.2 : Inside the main Hall
7.3 : Museum Gift Shop / Mini Vortex
7.4 : Inside the Mirror
7.5 : Shuv-Oohl's Room
8 : Frog Rock
9 : Bumpusville
9.1 : In front of the House
9.2 : Entrance Hall
9.3 : Monster-Truck-Bed / Toupee
9.4 : Library / Virtual Reality Room
9.5 : John Muir Picture
9.6 : Stage-Room
10 : Savage Jungle Inn
10.1: In front of the Inn
10.2: Entrance Hall
10.3: Party Hall
10.4: Kitchen
10.5: Swimming Pool
10.6: Sasquatch Chief / Pool of Decadence
11 : Mount Rushmore Dinosaur Tarpit and
Bungee Jumping National Park
11.1: At the Car
11.2: T-Rex and Mammoth
11.3: Tarpit / Entrance to the Bungee-Jumping
11.4: Bungee-Jumping
12 : Celebrity Vegetable Museum
Walkthrough
1.1 : * Pick up the mouse hole
-> money
* Go to the right, pick up the black light
1.2 : * Use Max with cat (left one)
-> Orders from the Commissioner
* Use car
2.1 : * Pick up cup (right)
* Go to the door
2.2 : * Pick Up Candy (on top of the left shelf)
* Walk around until Max wants to go to
the bathroom
* Then talk to the shopkeeper
-> Click on candy to buy them
-> Click on toilet to get the Key to the
bathroom
* Max leaves the shop, follow him immediately
2.1 : * When Max returns, he'll stop for a very
short time near the horse, talk to him
-> Click at the key icon
-> he'll give you the bathroom key
(The Key is attached to a Rasp!)
* Use the car
3.1 : * Use orders from the commissioner with the
Fire-spitting Man
3.2 : * You'll get a ticket for the Tunnel of Love
* Pick up Sasquatch Hair (left from Brunos
melted Ice-Block)
* Go to the left side of the Tent and Pick
up the Jar (Jesse James severed Hand)
* Go through the exit to the right
3.3 : * Pass the Trailer and Pick up the Lens in
the Wak-a-Rat tent
* Use the Wak-a-Rat Game, you have to hit
20 Rats in 40secs, if you hit Max, you'll
get a penalty of 5sec
-> You win a flashlight
* Use Black light with Flashlight
* Go to the left, talk with the guy sitting
there
-> Click at Cone of Tragedy Icon
* Click at your inventory to see, that you
have lost it (Do this!)
* After looking at the inventory talk again
with the guy
-> Ask for your Inventory
-> You'll get a ticket for the Lost & Found
* Go to the back between the Trailer and the
Wak-a-Rat Tent (-> 3.1)
3.1 : * Go into the Lost and Found tent
-> Inventory + a Fish Magnet
* Look at the Fish
-> New Location on the map (4)
* Go to the left into the Back between the
closed tent and the Hall of Oddities -> 3.5
3.5 : * Use the Swan
3.6 : * You'll have to do this very quick:
* Type "I" for Inventory, Use Flashlight,
Type "I" again
* Use Flashlight with any wall in the Back
(now you can see something at the walls)
* Type "I", Use Max, Type "I"
* Move the Max-Mouse cursor over the walls
until you make out a Fuse Box
* Click on it with Max and if you are near
enough the Swan will stop and you can Go
into the Picture to the Right
* Use the Beard of the Man to the Right
-> Hidden door opens, Go through it
3.7 : * Talk to the Mole Man
* You'll get many informations about Bruno
the Sasquatch, during the conversation
you'll have to give him the candys
* You'll get a crowbar for the candys and a
new location (5)
* Switch the lever besides the door and leave
3.3 : * Use the Crowbar on the door of the trailer
3.4 : * Open(Use) the wardrobe and get the card
-> New location (6)
* Open(Use) the Hope chest
-> Costume
* Leave the carnival
5.1 : * Go to the Tram Station to the right
* Wait until the Skycar arrives and the door
opens, enter Skycar
5.3 : * Go inside the Elevator
5.4 : * Pick up the wires, then connect the wires
with the Binoculars, use the magnifiyng
lens with the Binoculars
* Talk to the Guru
-> Click on the Spanner Icon
-> You'll get one
* Use the Elevator and then the skycar
5.1 : * Use the Car
4 : * Pick up bucket of fish
* Go To the plastic fish, standing in the
water
* Use the spanner with the metal pole, which
is connected to the fish
* Use(Enter) the Fish, Use Max with the fish
* A helicopter will appear and take Sam & Max
to 5.5
5.5 : * Use Max with the loose end of the Twine
ball
* You will be thrown off the ball, but the
piece of twine is in your inventory
* Wait for your car and leave
6.1 : * Pick up Broken golf ball retriever out
of the trashcan
6.2 : * Max will be imprisoned, to get him free,
you'll have to build a bridge of alligators
from the shore to the little island, where
Max is captured
* Pick up bucket of golf balls, put the
bucket of fish onto the same place
* Use a golf club, Aim the bottom of the
flag at the X (X1,X2) Marks
dunk the beast
\________/
clown XAlligator | windmill
______/ Alligator--X \________
_ snake head
--Alligator- \______/
X2 -----AlligatorX1 /
______ |
\ AlligaX2----- X1 |
/ ________ \
/ \
Shore
6.3 : * Use the glass door
-> sasquatch hair
* Use the other door and pick up Sno Globe
-> New Location (7)
* Leave 6
2.2 : * Give Jar with Jesse James Hand to the
shopkeeper, he'll open the Jar
-> Hand
* Attach the hand to the golf ball retriever,
attach the Fish magnet to the ball
retriever
5.2 : * Use modified Golf ball retriever with
Twine Ball
-> Shuv Oohl's ring
7.1 : * Enter the Cave
7.2 : * Go through the curtain in the right back
7.3 : * Pick up Sasquatch Hair from the melted
Bert Ice-Block
7.2 : * Look at the doors, they do have different
colors, you can change the color of the
magnet cave (7.4) to the colors of every
door, try the combinations of magnets and
door colors to enter every door.
* Use the Mirror -> 7.4
7.4 : * Pull the levers of the 3 Magnets to
generate the colors of the doors at 7.2
1 2 3 (positions of the magnets in the
cave)
1 : Red
2 : Blue
3 : Yellow
1+2 : Violet
1+3 : Orange
2+3 : Green
1+2+3 : White
7.2 : * Open door by door until you find Shuv Oohl
7.5 : * Talk to Shuv Oohl
-> Ask for Bruno
* You'll have to give him the ring and get
some information about frog rock, a new
location (8) and he gives you a mystic
mole man powder
* The mole tells you between which known
places the rock may be found
-> Write this down!!
5.4 : * Use the binoculars
* You can find the places the mole talked
about, through the binoculars
* Use the left and right mouse button at the
lever to change the direction and
scrollspeed.
* Between the two places, you see a Rock,
now you have to stop the scrolling of the
binoculars
-> New location (8)
-> ("Q" to exit from the binoculars)
8 : * Put the 3 Sasquatch hair pieces onto the
left side of the Frog Rock
* Then spill the powder over the hair
-> New Location (9)
9.1 : * Use Door
9.2 : * Go through the door to the right
9.3 : * Go to the bed
* Pick up Pillow
* Use golf ball retriever with the bookshelf
over the door
-> Information about cleaning robots
9.2 : * Search the Cleaning Robot, use it
-> You'll see a brain with some wires
connected to it, put the blue wire into
the empty slot on the left and exit
(press "Q")
* The guard will leave his room, enter it
(to the right and then back, where you can
see a green light/curtain)
9.4 : * Use the virtual reality device
Virtual World :
- Pick up sword
- Click at Cave
- Click with sword at the dragon and kill
him
- Pick up Heart
-> Key for Room 9.6
9.5 : * Go to the left from the Entrance Hall
* Pick up Portrait of John Muir (On the wall
in the Back)
* Go to the left
9.6 : * Listen to Bumpus....or press Esc
* Use the Key in the keyhole from the bell
-> New Location (10)
10.1: * Enter the Inn behind the Car
10.2: * Talk to the Girl
-> When you finish the conversation,
you'll get a few brochures
* Look at the brochures
-> 2 New Locations (11 + 12)
* Give the Rasp to the Sasquatch
* Leave
11.1: * Go to the T-Rex/Mammoth
11.2: * Use Max with the Mammoth
-> Wool
* Click on the Speaker from the T-Rex, right
when his mouth is opened, change the mouse
cursor, so the mouth stay open
* Use the Twine at the Mouth
* Use Max with the other end of the Twine
-> Dinosaur Tooth
* Go to the Tarpit/Bungee Jumpers
11.3: * Go to the Right and Use the Elevator
11.4: * Use the Cup with the golf ball retriever,
use the changing room to the right, once
you are changed use the Bungee-cord
* You'll fall to 11.3
11.3: * Use golf-ball retriever with tarpit
-> bunch of tar
* Use the changing room again
* Leave
12 : * Go to the right, get a vegetable out of the
box (it looks like Bumpus Head)
* Give the portrait of John Muir to the Woman
-> She'll let a vegetable grow, looking
like John Muir (this takes a while)
* Leave
9.3 : * Use The Bumpus-Vegetable with the toupee
-> Toupee
12 : * Talk to woman
-> John Muir Vegetable
10.2: * Use the Tar with the Costume, use the
Mammoth Wool with the Costume, use the
Toupee with the Costume, Use the Costume
-> You may enter the Party Hall
10.3: * Pick Up Wine bottle
* Go through the Door in the Back left Corner
of the Party Hall
10.4: * Pick Up Ice Pick
* Open the door in the back
-> Bumpus enters the kitchen
* Use the Costume (inventory)
-> Bumpus enters the Freezer
* Use the Door to the Freezer
-> Bumpus is imprisoned
-> The Sasquatch chief will take you to
the Swimmingpool, where you can see the
4 Bigfoot totem poles
10.5: * The Chief tells you that you shall
retrieve the 4 Bigfoot Totems
* When he leaves, click (Go To) near the end
of the building to the right ->10.6
10.6: * Give the Tooth to the Chief
* Give the John Muir Vegetable to the Chief
* Give the Pillow to the Chief
* Leave
5.4 : * Give the Ice Pick to the Guru
-> Corkscrew
* Use the Corkscrew with the Wine Bottle
-> Cork
* Use the Cork with the Sno Globe
7.3 : * Use the Mini Vortex
* When the vortex starts, use the Sno Globe
with the Mini Vortex
-> Sno Globe with Vortex inside
10.6: * Give the Sno Globe to the Chief
The End
- Written by unknown author; HTML version by CEO.
©1996-1998 Sunstorm Systems®. All rights reserved.
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